Ranked run
Youngster
Run 5tiph34ii7102bd · Sep 5, 2026, 2:03 PM

Trainer effect
Youngster
Gain 3 free rerolls every day.
Selected team
Round 13
Round result: loss

Onsetra
Tier 5 · Cost 50
Ally behind apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +4 Multicast.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Bumblebolt · Velocect · Formiqueen
- Dragon × 2Onsetra · Stellagon
- Electric × 2Bumblebolt · Pylong
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Stellagon: 300 · Bumblebolt: 9 · Pylong: 1 · Velocect: 25 · Formiqueen: 180
- ShockBumblebolt: 3 · Pylong: 15
Round inventory
Trinkets
14 trinkets · 12 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.

Terrarium
Your Bug monsters have +20% Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell
Monsters in your shop have +200 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
