Ranked run

Redhead

Run zvu3ph4g5ukzhx8 · Aug 16, 2026, 1:24 AM

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Patch unknownUpdated Aug 16, 2026, 4:23 AM14 observed rounds
Outcomeunknown
Record95
MMR1439?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 16, 2026, 4:23 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast5
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 108 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind Burn equal to this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Blazewing · Magmalith · Lignite · Blixie · Sunsage

Ability text matches

  • Blixie references FireGive the Fire ally behind Burn equal to this monster's Burn for this battle.Potential interaction with Blazewing, Magmalith, Lignite, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Blazewing, Magmalith, Lignite, Blixie.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Lignite + Magmalith1,307 rounds together · 44% round win association1,307 observed win/loss round results
  • Blixie + Magmalith1,096 rounds together · 37% round win association1,096 observed win/loss round results
  • Blixie + Lignite900 rounds together · 44% round win association900 observed win/loss round results
  • Blazewing + Magmalith784 rounds together · 38% round win association784 observed win/loss round results
  • Blazewing + Blixie653 rounds together · 32% round win association653 observed win/loss round results
  • Blixie + Saberhorn613 rounds together · 38% round win association613 observed win/loss round results
  • Magmalith + Saberhorn542 rounds together · 39% round win association542 observed win/loss round results
  • Lignite + Saberhorn344 rounds together · 43% round win association344 observed win/loss round results
  • Blazewing + Lignite270 rounds together · 34% round win association270 observed win/loss round results
  • Blazewing + Saberhorn234 rounds together · 45% round win association234 observed win/loss round results
  • Magmalith + Sunsage205 rounds together · 38% round win association205 observed win/loss round results
  • Lignite + Sunsage117 rounds together · 39% round win association117 observed win/loss round results
  • Blazewing + Sunsage53 rounds together · 49% round win association53 observed win/loss round results
  • Saberhorn + Sunsage19 rounds together · 42% round win association19 observed win/loss round results
  • Blixie + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnBlazewing: 5 · Magmalith: 15 · Lignite: 3 · Blixie: 30 · Sunsage: 18
  • DamageSunsage: 18 · Saberhorn: 100

Round inventory

Trinkets

11 trinkets · 9 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy × 2

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch

When one of your monsters levels up, it gains +15% Cooldown Speed permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Barbell

+5000 max HP.

Mysterious Mask

Choose a trainer and gain their ability.