Ranked run

Monster Ranger

Run wc1bh0bvngt31ul · Sep 6, 2026, 12:09 AM

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Patch unknownUpdated Sep 6, 2026, 5:36 AM2 observed rounds
Outcomeunknown
Record02
MMR1476?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 6, 2026, 5:36 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the Fire ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn54
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Pyronade · Magmite · Sunsage
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Pyronade, Magmite, Sunsage, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Pyronade, Magmite, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Pyronade, Magmite, Sunsage.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnMagmalith: 10 · Pyronade: 54 · Magmite: 12 · Sunsage: 15 · Sunsage: 15
  • DamageSunsage: 15 · Sunsage: 15
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

10 trinkets · 10 types

Fire Orb

Your Fire monsters have +3 Burn.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Bar

At the start of each day, gain $10.

Gold Trophy

On Victory Gain $8.

Power Bell

Monsters in your shop have +25 Damage.

Membership Card

You can use 1 additional Item each day.

Gold-o-matic

At the start of each day, gain $30.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Mysterious Charm

+25% HP