Ranked run
Lucky Girl
Run k7a6v84zxbb48oz · Sep 4, 2026, 10:24 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 13
Round result: loss

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 2 second(s).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Bumblebolt
- Dragon × 2Boomagon · Saberhorn
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 13 · Ironcore: 30 · Clawnetic: 60 · Boomagon: 40 · Bumblebolt: 9 · Saberhorn: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
10 trinkets · 5 types

Gold Trophy × 4
On Victory Gain $8.

Gold Bar
At the start of each day, gain $10.

Power Crown × 2
Your top middle monster has +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Mysterious Mask × 2
Choose a trainer and gain their ability.
