Ranked run
Lucky Girl
Run luot4dm9qetow5f · Sep 5, 2026, 12:18 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 8
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Stingarde
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Stingarde · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Stingarde: 450 · Emperooze: 36 · Velocect: 20 · Joltail: 2 · Ironcore: 30
- HealEmperooze: 54
- ShockJoltail: 8
Round inventory
Trinkets
9 trinkets · 6 types

Training Weights
+100 HP

Hero's Sword
Your monsters have +12 Damage.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Gold Trophy
On Victory Gain $8.

Terrarium
Your Bug monsters have +20% Damage.

Razor Beak
Your Flying monsters have +1 Multicast.
