Ranked run
Swim Coach
Run eda714i5eex23oc · Sep 4, 2026, 10:51 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Prismagon
Tier 4 · Cost 45
+20 Damage permanently for each unique type on your team.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Boomagon · Prismagon · Saberhorn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 8
- DamagePlunderbird: 1 · Bumblebolt: 6 · Boomagon: 40 · Prismagon: 100 · Saberhorn: 100
- HealPlunderbird: 35
- ShieldMagmite: 80
- ShockBumblebolt: 2
Round inventory
Trinkets
13 trinkets · 10 types

Membership Card
You can use 1 additional Item each day.

Gold Trophy
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell
Monsters in your shop have +200 Damage.

Barbell
+5000 HP
