Ranked run

Mad Scientist

Run yoe4q9qnyaypwyr · Sep 6, 2026, 7:15 PM

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Patch unknownUpdated Sep 7, 2026, 4:55 AM1 observed rounds
Outcomeunknown
Record10
MMR1389?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 7, 2026, 4:55 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +12% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Cobrex

Toxic

Tier 5 · Cost 50

Cooldown15s
Multicast
Poison720
Ability / passive

Whenever an ally inflicts Poison, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +24% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 20% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFaebloom: 777 · Omnichrome: 1 · Aerophim: 666 · Faebloom: 777 · Cosmivore: 1
  • PoisonCobrex: 720

Round inventory

Trinkets

15 trinkets · 12 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Nugget

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Crown

Your top middle monster has +20 Damage.

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.

Fancy Sword

Your monsters have +3% Damage for each trinket you have.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Mighty Bell

Monsters in your shop have +200 Damage.

Barbell × 2

+5000 HP

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).