Ranked run
Swim Coach
Run qtwh0k6sog6vcnj · Aug 19, 2026, 7:23 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: loss

Dracana
Tier 3 · Cost 30
Charge ally behind by 3 second(s). (Dracana cannot receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Geminiss
Tier 5 · Cost 50
Give adjacent allies +150% Shield for this battle.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries.
No equipment observed on this monster.

Pebbler
Tier 1 · Cost 15
+108 Shield for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Geminiss · Pebbler · Cherubble
- Dragon × 2Dracana · Boomagon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 15 · Boomagon: 40 · Berroon: 40
- ShieldGeminiss: 100 · Pebbler: 144 · Cherubble: 100
Round inventory
Trinkets
27 trinkets · 14 types

Gold Trophy
On Victory Gain $8.

Gold Nugget × 2
At the start of each day, gain $3.

Wood Sword
Your monsters have +5 Damage.

Market License
Increase shop rank by 1.

Topaz Amulet
You receive 25% more Shield.

Membership Card
You can use 1 additional Item each day.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Gold-o-matic
At the start of each day, gain $30.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 6
Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 4
On Victory Gain $100.

Excalibur × 2
Your monsters have +350 Damage.
