Ranked run
Swim Coach
Run 8lyjrcxwlfg08tc · Aug 28, 2026, 8:50 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Sirenade · Aster · Dirgefin · Torrantler · Shelldra · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Dirgefin, Torrantler, Shelldra, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster, Dirgefin, Shelldra, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Shelldra: 15 · Plunderbird: 1
- HealSirenade: 300 · Aster: 40 · Dirgefin: 100 · Torrantler: 200 · Shelldra: 15 · Plunderbird: 44
Round inventory
Trinkets
17 trinkets · 13 types

Membership Card
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Gem
Your monsters have +20% Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Mighty Bell
Monsters in your shop have +200 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.
