Ranked run
Monster Ranger
Run 6usjm70vxyji9w5 · Aug 30, 2026, 2:38 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: loss

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +6 Burn permanently.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
+30 Shield and +3 Burn permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 5Magmalith · Sunsage · Coalem · Magmite · Pyronade
- Rock × 3Coalem · Magmite · Cherubble
Ability text matches
- Magmalith references FireGive the Fire ally above +6 Burn permanently.Potential interaction with Sunsage, Coalem, Magmite, Pyronade.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Coalem, Magmite, Pyronade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 15 · Sunsage: 15 · Coalem: 40 · Magmite: 12 · Pyronade: 54
- DamageSunsage: 15
- ShieldCoalem: 900 · Magmite: 120 · Cherubble: 100
Round inventory
Trinkets
9 trinkets · 8 types

Gold Trophy
On Victory Gain $8.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Topaz Amulet
You receive 25% more Shield.

Fire Orb
Your Fire monsters have +3 Burn.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
