Ranked run
Swim Coach
Run npyxggah5lx5mhk · Aug 18, 2026, 4:46 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sirenade · Torrantler · Shelldra · Aster
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Shelldra, Aster.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Torrantler, Shelldra.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Shelldra: 15
- HealSirenade: 200 · Torrantler: 200 · Shelldra: 15 · Aster: 40
- ShieldCherubble: 100
Round inventory
Trinkets
10 trinkets · 8 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Sapphire Amulet × 2
You receive 25% more Heal.

Market License
Increase shop rank by 1.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Fancy Sword
Your monsters have +3% Damage for each trinket you have.
