Ranked run
Swim Coach
Run 0bwdtu4hgexk39a · Sep 6, 2026, 1:30 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Aster · Sirenade · Torrantler · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Sirenade, Torrantler, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin, Aster, Sirenade, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Draconarch: 100 · Plunderbird: 1
- HealDirgefin: 100 · Aster: 40 · Sirenade: 300 · Torrantler: 200 · Plunderbird: 25
Round inventory
Trinkets
22 trinkets · 12 types

Gold Trophy × 3
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Silver Watch × 4
When a monster levels up, it gains +15% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic
At the start of each day, gain $30.

Mysterious Mask
Choose a trainer and gain their ability.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell × 3
+5000 HP

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
