Ranked run

Swim Coach

Run 4v768j8o4jlg70i · Aug 6, 2026, 1:34 AM

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Patch unknownUpdated Aug 6, 2026, 3:33 AM9 observed rounds
Outcomeunknown
Record45
MMR1551?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 6, 2026, 3:33 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge ally behind by 1 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal108
On Cast

+72 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Dracana · Draconarch
  • Grass × 2Dryadell · Mosslug
  • Water × 2Wishwash · Mosslug

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dracana + Dryadell2,637 rounds together · 65% round win association2,637 observed win/loss round results
  • Draconarch + Dryadell1,442 rounds together · 68% round win association1,442 observed win/loss round results
  • Dracana + Formiqueen1,279 rounds together · 55% round win association1,279 observed win/loss round results
  • Dryadell + Formiqueen1,136 rounds together · 56% round win association1,136 observed win/loss round results
  • Dracana + Draconarch777 rounds together · 60% round win association777 observed win/loss round results
  • Draconarch + Wishwash700 rounds together · 60% round win association700 observed win/loss round results
  • Formiqueen + Mosslug684 rounds together · 50% round win association684 observed win/loss round results
  • Draconarch + Formiqueen407 rounds together · 46% round win association407 observed win/loss round results
  • Dracana + Mosslug361 rounds together · 41% round win association361 observed win/loss round results
  • Dryadell + Mosslug337 rounds together · 45% round win association337 observed win/loss round results
  • Dracana + Wishwash208 rounds together · 56% round win association208 observed win/loss round results
  • Dryadell + Wishwash199 rounds together · 70% round win association199 observed win/loss round results
  • Formiqueen + Wishwash174 rounds together · 51% round win association174 observed win/loss round results
  • Draconarch + Mosslug75 rounds together · 44% round win association75 observed win/loss round results
  • Mosslug + Wishwash64 rounds together · 41% round win association64 observed win/loss round results

Team toolkit

  • DamageDracana: 5 · Dryadell: 70 · Formiqueen: 180 · Draconarch: 100
  • HealWishwash: 300 · Mosslug: 108

Round inventory

Trinkets

5 trinkets · 4 types

Power Band

Give the first monster you buy each day +20 Damage permanently.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Barbell

+5000 max HP.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.