Ranked run
Lucky Girl
Run jq80l5hg55hhla0 · Sep 5, 2026, 10:17 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 15
Round result: loss

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above and give it +10 Damage permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Guardiant
Tier 1 · Cost 15
After you buy a Bug monster, this gains +54 Damage.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +40 Damage permanently and Protect 1.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random Rare trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Cicadence · Bumblebolt · Guardiant
Ability text matches
- Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Bumblebolt, Guardiant.
- Guardiant references BugAfter you buy a Bug monster, this gains +54 Damage.Potential interaction with Cicadence, Bumblebolt.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCicadence: 100 · Bumblebolt: 9 · Draconarch: 100 · Guardiant: 36
- HealWishwash: 150
- ShieldCherubble: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
41 trinkets · 20 types

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 5
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Crown × 3
Your top middle monster has +20 Damage.

Poison Orb × 3
Your Toxic monsters have +3 Poison.

Power Band × 4
Give the first monster you buy each day +20 Damage.

Market License × 2
Increase shop rank by 1.

Fire Orb
Your Fire monsters have +3 Burn.

Gold-o-matic
At the start of each day, gain $30.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Excalibur × 4
Your monsters have +350 Damage.

Sapphire Amulet
You receive 25% more Heal.

Power Bell
Monsters in your shop have +25 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet
You receive 25% more Shield.

Barbell
+5000 HP

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
