Ranked run
Swim Coach
Run wumzoptfzh08pqw · Sep 6, 2026, 11:45 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Plunderbird · Emperooze · Shelldra · Dirgefin
- Dragon × 2Boomagon · Shelldra
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Emperooze: 30 · Boomagon: 40 · Shelldra: 15 · Dirgefin: 50
- HealPlunderbird: 55 · Emperooze: 45 · Shelldra: 15 · Dirgefin: 100
- ShieldCherubble: 100
Round inventory
Trinkets
13 trinkets · 10 types

Membership Card × 2
You can use 1 additional Item each day.

Wood Sword
Your monsters have +5 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
At the start of each day, gain $10.

Power Crown
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.
