Ranked run
Swim Coach
Run lbwiewis4thbrs5 · Aug 29, 2026, 3:29 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random Rare trinket.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sirenade · Aster · Wishwash
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Wishwash.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBumblebolt: 9 · Draconarch: 100
- HealSirenade: 200 · Aster: 40 · Wishwash: 300
- ShieldCherubble: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
11 trinkets · 11 types

Wood Sword
Your monsters have +5 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Gold Trophy
On Victory Gain $8.

Market License
Increase shop rank by 1.

Gold-o-matic
At the start of each day, gain $30.

Sapphire Amulet
You receive 25% more Heal.

Mysterious Mask
Choose a trainer and gain their ability.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
