Ranked run
Monster Ranger
Run vnfj40xfm614k3n · Aug 17, 2026, 9:22 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: loss

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +30 Damage permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Bumblebolt · Brawlmantis · Formiqueen · Velocect
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBumblebolt: 9 · Brawlmantis: 150 · Formiqueen: 120 · Velocect: 25 · Saberhorn: 100
- ShieldCherubble: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
15 trinkets · 12 types

Gold Nugget
At the start of each day, gain $3.

Wood Sword × 3
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy
On Victory Gain $8.

Mysterious Gem
Your monsters have +20% Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb
Your monsters have +15% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.
