Ranked run
Mad Scientist
Run kn7g7u2ps15smqv · Sep 4, 2026, 6:59 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 19
Round result: loss

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Gaiadrasil
Tier 5 · Cost 60
Exact level stats unavailable.
Has additional Damage equal to 1000% of the total Damage of adjacent allies. (Except other Gaiadrasil)
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random Legendary trinket(s) for each Legendary ally.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Faebloom · Gaiadrasil
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOmnichrome: 1 · Faebloom: 777 · Aerophim: 666 · Draconarch: 100 · Goldora: 333
Round inventory
Trinkets
18 trinkets · 12 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Metronome × 2
When your monster cast, they gain +10 Damage for this battle.

Fancy Sword × 3
Your monsters have +3% Damage for each trinket you have.

Mighty Bell
Monsters in your shop have +200 Damage.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP

Mysterious Mask
Choose a trainer and gain their ability.
