Ranked run
Monster Ranger
Run wr1allidzhm0zpe · Aug 30, 2026, 9:36 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Electranade · Humbolt
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Electranade, Humbolt.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePylong: 1 · Velocect: 25 · Ironcore: 30 · Humbolt: 40
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 84 · Humbolt: 1
Round inventory
Trinkets
7 trinkets · 7 types

Gold Nugget
At the start of each day, gain $3.

Wood Sword
Your monsters have +5 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Bug Net
Bug monsters in the shop cost 3 less.

Membership Card
You can use 1 additional Item each day.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.
