Ranked run

Mad Scientist

Run jvp6tc7tuza7beh · Jul 25, 2026, 3:42 PM

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Patch unknownUpdated Jul 27, 2026, 4:26 PM5 observed rounds
Outcomeunknown
Record41
MMR1178?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 25

Round result: win

Build code unavailable
Patch unknownUpdated Jul 27, 2026, 4:26 PM6 board slots78 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage3,120
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1. When you use an item, this gains +10 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this and gain +90 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Reapra

Ghost

Tier 4 · Cost 35

Cooldown6.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Celestia
  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Coalem836 rounds together · 66% round win association836 observed win/loss round results
  • Berroon + Onsetra355 rounds together · 67% round win association355 observed win/loss round results
  • Berroon + Reapra317 rounds together · 65% round win association317 observed win/loss round results
  • Coalem + Onsetra220 rounds together · 63% round win association220 observed win/loss round results
  • Coalem + Faebloom200 rounds together · 80% round win association200 observed win/loss round results
  • Coalem + Reapra194 rounds together · 56% round win association194 observed win/loss round results
  • Berroon + Faebloom191 rounds together · 77% round win association191 observed win/loss round results
  • Onsetra + Reapra152 rounds together · 52% round win association152 observed win/loss round results
  • Faebloom + Onsetra134 rounds together · 83% round win association134 observed win/loss round results
  • Celestia + Onsetra119 rounds together · 61% round win association119 observed win/loss round results
  • Celestia + Reapra109 rounds together · 51% round win association109 observed win/loss round results
  • Berroon + Celestia81 rounds together · 70% round win association81 observed win/loss round results
  • Celestia + Coalem71 rounds together · 54% round win association71 observed win/loss round results
  • Faebloom + Reapra28 rounds together · 71% round win association28 observed win/loss round results
  • Celestia + Faebloom22 rounds together · 77% round win association22 observed win/loss round results

Team toolkit

  • BurnCoalem: 60
  • DamageOnsetra: 300 · Celestia: 3,120 · Berroon: 40 · Faebloom: 777 · Reapra: 120
  • ShieldCoalem: 1,350

Round inventory

Trinkets

78 trinkets · 18 types

Gold Trophy

On Victory Gain $8.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Bar

At the start of each day, gain $10.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Bug Net

Bug monsters in the shop cost 3 less.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 8

Monsters in your shop have +200 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Barbell × 4

+5000 HP

Fancy Sword × 11

Your monsters have +3% for each trinket you have.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Metronome × 4

When your monster cast, they gain +10 Damage for this battle.

Master Crown × 10

Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 18

Your monsters have +350 Damage.

Holy Grail × 4

On Victory Gain $100.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.