Ranked run
Mad Scientist
Run jvp6tc7tuza7beh · Jul 25, 2026, 3:42 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 23
Round result: win

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
Increase next day's Item limit by 1. When you use an item, this gains +10 Damage.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +3 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used. (currently +X% Damage)
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +90 Shield permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Berroon · Faebloom
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Berroon + Coalem800 rounds together · 66% round win association800 observed win/loss round results
- Coalem + Faebloom194 rounds together · 79% round win association194 observed win/loss round results
- Berroon + Faebloom183 rounds together · 77% round win association183 observed win/loss round results
- Berroon + Celestia79 rounds together · 70% round win association79 observed win/loss round results
- Celestia + Coalem71 rounds together · 54% round win association71 observed win/loss round results
- Aerophim + Faebloom42 rounds together · 67% round win association42 observed win/loss round results
- Aerophim + Coalem31 rounds together · 81% round win association31 observed win/loss round results
- Celestia + Faebloom22 rounds together · 77% round win association22 observed win/loss round results
- Aerophim + Berroon18 rounds together · 72% round win association18 observed win/loss round results
- Aerophim + Celestia17 rounds together · 41% round win association17 observed win/loss round results
Team toolkit
- BurnCoalem: 60
- DamageCelestia: 130 · Berroon: 40 · Aerophim: 666 · Faebloom: 777 · Celestia: 130
- ShieldCoalem: 1,350
Round inventory
Trinkets
58 trinkets · 17 types

Gold Trophy
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Bar
At the start of each day, gain $10.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Bug Net
Bug monsters in the shop cost 3 less.

Ultra Duplicator
Whenever you get a Trinket from a gift, gain an additional copy.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 8
Monsters in your shop have +200 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell × 4
+5000 HP

Fancy Sword × 9
Your monsters have +3% for each trinket you have.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Metronome × 4
When your monster cast, they gain +10 Damage for this battle.

Master Crown × 4
Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 10
Your monsters have +350 Damage.

Holy Grail × 4
On Victory Gain $100.

Rainbow Pearl × 2
All monsters in your shop are SHINY.
