Ranked run

Mad Scientist

Run jvp6tc7tuza7beh · Jul 25, 2026, 3:42 PM

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Patch unknownUpdated Jul 27, 2026, 4:26 PM5 observed rounds
Outcomeunknown
Record41
MMR1178?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 23

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:26 PM6 board slots58 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1. When you use an item, this gains +10 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +3 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this and gain +90 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Coalem800 rounds together · 66% round win association800 observed win/loss round results
  • Coalem + Faebloom194 rounds together · 79% round win association194 observed win/loss round results
  • Berroon + Faebloom183 rounds together · 77% round win association183 observed win/loss round results
  • Berroon + Celestia79 rounds together · 70% round win association79 observed win/loss round results
  • Celestia + Coalem71 rounds together · 54% round win association71 observed win/loss round results
  • Aerophim + Faebloom42 rounds together · 67% round win association42 observed win/loss round results
  • Aerophim + Coalem31 rounds together · 81% round win association31 observed win/loss round results
  • Celestia + Faebloom22 rounds together · 77% round win association22 observed win/loss round results
  • Aerophim + Berroon18 rounds together · 72% round win association18 observed win/loss round results
  • Aerophim + Celestia17 rounds together · 41% round win association17 observed win/loss round results

Team toolkit

  • BurnCoalem: 60
  • DamageCelestia: 130 · Berroon: 40 · Aerophim: 666 · Faebloom: 777 · Celestia: 130
  • ShieldCoalem: 1,350

Round inventory

Trinkets

58 trinkets · 17 types

Gold Trophy

On Victory Gain $8.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Bar

At the start of each day, gain $10.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Bug Net

Bug monsters in the shop cost 3 less.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 8

Monsters in your shop have +200 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Barbell × 4

+5000 HP

Fancy Sword × 9

Your monsters have +3% for each trinket you have.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Metronome × 4

When your monster cast, they gain +10 Damage for this battle.

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 10

Your monsters have +350 Damage.

Holy Grail × 4

On Victory Gain $100.

Rainbow Pearl × 2

All monsters in your shop are SHINY.