Ranked run

Monster Ranger

Run db8q8tibynr0j1m · Jul 25, 2026, 12:23 AM

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Patch unknownUpdated Jul 25, 2026, 12:39 PM6 observed rounds
Outcomeunknown
Record24
MMR1992?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:39 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Bumblebolt · Formiqueen
  • Electric × 3Electranade · Pylong · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect4,341 rounds together · 57% round win association4,341 observed win/loss round results
  • Formiqueen + Velocect3,877 rounds together · 52% round win association3,877 observed win/loss round results
  • Cherubble + Formiqueen3,412 rounds together · 53% round win association3,412 observed win/loss round results
  • Cherubble + Velocect2,726 rounds together · 52% round win association2,726 observed win/loss round results
  • Electranade + Velocect2,463 rounds together · 54% round win association2,463 observed win/loss round results
  • Bumblebolt + Formiqueen2,191 rounds together · 55% round win association2,191 observed win/loss round results
  • Cherubble + Electranade1,462 rounds together · 51% round win association1,462 observed win/loss round results
  • Bumblebolt + Cherubble1,292 rounds together · 56% round win association1,292 observed win/loss round results
  • Pylong + Velocect999 rounds together · 49% round win association999 observed win/loss round results
  • Formiqueen + Electranade905 rounds together · 50% round win association905 observed win/loss round results
  • Bumblebolt + Electranade705 rounds together · 65% round win association705 observed win/loss round results
  • Bumblebolt + Pylong682 rounds together · 55% round win association682 observed win/loss round results
  • Formiqueen + Pylong659 rounds together · 50% round win association659 observed win/loss round results
  • Cherubble + Pylong658 rounds together · 47% round win association658 observed win/loss round results
  • Electranade + Pylong531 rounds together · 45% round win association531 observed win/loss round results

Team toolkit

  • DamageVelocect: 25 · Pylong: 1 · Bumblebolt: 9 · Formiqueen: 180
  • ShieldCherubble: 100
  • ShockElectranade: 75 · Pylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

13 trinkets · 11 types

Gold Trophy × 2

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Power Pouch × 2

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Gem

Your monsters have +20% Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium

Your Bug monsters have +20% Damage.

Fancy Sword

Your monsters have +3% Damage for each Trinket you own.

Market License

Increase shop rank by 1.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).