Ranked run

Monster Ranger

Run db8q8tibynr0j1m · Jul 25, 2026, 12:23 AM

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Patch unknownUpdated Jul 25, 2026, 12:39 PM6 observed rounds
Outcomeunknown
Record24
MMR1992?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:39 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Bumblebolt · Formiqueen · Velocect · Brawlmantis
  • Electric × 2Bumblebolt · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,366 rounds together · 58% round win association3,366 observed win/loss round results
  • Formiqueen + Velocect3,145 rounds together · 53% round win association3,145 observed win/loss round results
  • Cherubble + Formiqueen2,755 rounds together · 54% round win association2,755 observed win/loss round results
  • Cherubble + Velocect2,141 rounds together · 53% round win association2,141 observed win/loss round results
  • Electranade + Velocect1,976 rounds together · 55% round win association1,976 observed win/loss round results
  • Bumblebolt + Formiqueen1,719 rounds together · 57% round win association1,719 observed win/loss round results
  • Brawlmantis + Velocect1,424 rounds together · 58% round win association1,424 observed win/loss round results
  • Cherubble + Electranade1,158 rounds together · 51% round win association1,158 observed win/loss round results
  • Bumblebolt + Cherubble1,002 rounds together · 57% round win association1,002 observed win/loss round results
  • Formiqueen + Electranade753 rounds together · 51% round win association753 observed win/loss round results
  • Brawlmantis + Bumblebolt607 rounds together · 59% round win association607 observed win/loss round results
  • Bumblebolt + Electranade588 rounds together · 64% round win association588 observed win/loss round results
  • Brawlmantis + Formiqueen542 rounds together · 58% round win association542 observed win/loss round results
  • Brawlmantis + Cherubble308 rounds together · 55% round win association308 observed win/loss round results
  • Brawlmantis + Electranade298 rounds together · 63% round win association298 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Formiqueen: 120 · Velocect: 25 · Brawlmantis: 50
  • ShieldCherubble: 100
  • ShockBumblebolt: 3 · Electranade: 50

Round inventory

Trinkets

7 trinkets · 5 types

Gold Trophy × 2

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.