Ranked run
Monster Ranger
Run oo84v9n0icxns65 · Jul 28, 2026, 2:27 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: loss

Pylong
Tier 4 · Cost 40
Ally behind has +300% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +3 Shock permanently.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Pylong · Frizzly · Humbolt · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Frizzly, Frizzly, Humbolt, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
- Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Humbolt + Pylong551 rounds together · 50% round win association551 observed win/loss round results
- Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
- Frizzly + Humbolt368 rounds together · 45% round win association368 observed win/loss round results
- Frizzly + Pylong287 rounds together · 41% round win association287 observed win/loss round results
- Galvanine + Pylong243 rounds together · 49% round win association243 observed win/loss round results
- Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
- Frizzly + Galvanine73 rounds together · 36% round win association73 observed win/loss round results
Team toolkit
- DamagePylong: 1 · Frizzly: 1 · Frizzly: 1 · Humbolt: 45 · Ironcore: 30 · Galvanine: 10
- ShockPylong: 15 · Frizzly: 24 · Frizzly: 16 · Humbolt: 1 · Galvanine: 6
Round inventory
Trinkets
9 trinkets · 7 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 3
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb
Your monsters have +15% Cooldown Speed.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
