Ranked run
Monster Ranger
Run oo84v9n0icxns65 · Jul 28, 2026, 2:27 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +3 Shock permanently.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Humbolt · Pylong · Frizzly
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Frizzly, Pylong, Humbolt.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
- Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
- Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
- Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
- Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
- Frizzly + Pylong291 rounds together · 42% round win association291 observed win/loss round results
Team toolkit
- DamageHumbolt: 30 · Pylong: 1 · Frizzly: 1 · Pylong: 1 · Humbolt: 40 · Ironcore: 30
- ShockHumbolt: 1 · Pylong: 15 · Frizzly: 24 · Pylong: 15 · Humbolt: 1
Round inventory
Trinkets
7 trinkets · 5 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 3
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb
Your monsters have +15% Cooldown Speed.
