Ranked run

Swim Coach

Run mwnpgxekujjh01e · Jul 7, 2026, 9:06 PM

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Patch unknownUpdated Jul 25, 2026, 11:55 AM6 observed rounds
Outcomeunknown
Record42
MMR1738?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 24

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 11:55 AM6 board slots279 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +60 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Riglet

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast10
Damage1
Ability / passive

At the start of the next day, devour the ally in front and evolve into Rigalord.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Cosmivore · Riglet

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Faebloom + Omnichrome100 rounds together · 73% round win association100 observed win/loss round results
  • Cosmivore + Omnichrome50 rounds together · 70% round win association50 observed win/loss round results
  • Aerophim + Cosmivore47 rounds together · 77% round win association47 observed win/loss round results
  • Cosmivore + Faebloom47 rounds together · 72% round win association47 observed win/loss round results
  • Aerophim + Omnichrome45 rounds together · 64% round win association45 observed win/loss round results
  • Aerophim + Faebloom40 rounds together · 70% round win association40 observed win/loss round results
  • Aerophim + Goldora39 rounds together · 64% round win association39 observed win/loss round results
  • Goldora + Omnichrome25 rounds together · 60% round win association25 observed win/loss round results
  • Cosmivore + Goldora22 rounds together · 68% round win association22 observed win/loss round results
  • Faebloom + Goldora20 rounds together · 80% round win association20 observed win/loss round results
  • Aerophim + Riglet14 rounds together · 64% round win association14 observed win/loss round results
  • Omnichrome + Riglet14 rounds together · 71% round win association14 observed win/loss round results
  • Cosmivore + Riglet12 rounds together · 67% round win association12 observed win/loss round results
  • Faebloom + Riglet12 rounds together · 75% round win association12 observed win/loss round results
  • Goldora + Riglet1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageCosmivore: 1 · Aerophim: 666 · Faebloom: 777 · Riglet: 1 · Goldora: 333 · Omnichrome: 1

Round inventory

Trinkets

279 trinkets · 29 types

Gold Nugget

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 6

When you buy an item, give your monsters +2 Damage.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown × 35

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 9

Choose a trainer and gain their ability.

Zenith Stone × 25

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Haste Orb × 25

Your monsters have +15% Cooldown Speed.

Metronome × 18

When your monster cast, they gain +10 Damage for this battle.

Mighty Bell × 11

Monsters in your shop have +200 Damage.

Barbell × 17

+5000 HP

Blitz Bell × 12

Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 10

Your Flying monsters have +1 Multicast.

Gold Trophy

On Victory Gain $8.

Fancy Sword × 25

Your monsters have +3% for each trinket you have.

Rainbow Pearl

All monsters in your shop are SHINY.

Excalibur × 20

Your monsters have +350 Damage.

Holy Grail × 22

On Victory Gain $100.

Master Crown × 19

Your top middle monster has +80% stats (except Cooldown and Multicast).

Membership Card

When you buy an item, +1 free rerolls.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Mega Upgrade Disc × 9

The next monster to reach level 3 is leveled up again, then destroy this.