Ranked run

Swim Coach

Run mwnpgxekujjh01e · Jul 7, 2026, 9:06 PM

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Patch unknownUpdated Jul 25, 2026, 11:55 AM6 observed rounds
Outcomeunknown
Record42
MMR1738?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 21

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 11:55 AM6 board slots263 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Faebloom · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Draconarch1,489 rounds together · 67% round win association1,489 observed win/loss round results
  • Draconarch + Omnichrome223 rounds together · 74% round win association223 observed win/loss round results
  • Berroon + Faebloom183 rounds together · 77% round win association183 observed win/loss round results
  • Berroon + Omnichrome149 rounds together · 71% round win association149 observed win/loss round results
  • Faebloom + Omnichrome100 rounds together · 73% round win association100 observed win/loss round results
  • Draconarch + Faebloom82 rounds together · 82% round win association82 observed win/loss round results
  • Berroon + Cosmivore74 rounds together · 77% round win association74 observed win/loss round results
  • Draconarch + Goldora69 rounds together · 71% round win association69 observed win/loss round results
  • Cosmivore + Omnichrome50 rounds together · 70% round win association50 observed win/loss round results
  • Cosmivore + Faebloom47 rounds together · 72% round win association47 observed win/loss round results
  • Berroon + Goldora33 rounds together · 70% round win association33 observed win/loss round results
  • Cosmivore + Draconarch28 rounds together · 75% round win association28 observed win/loss round results
  • Goldora + Omnichrome26 rounds together · 62% round win association26 observed win/loss round results
  • Cosmivore + Goldora22 rounds together · 68% round win association22 observed win/loss round results
  • Faebloom + Goldora20 rounds together · 80% round win association20 observed win/loss round results

Team toolkit

  • DamageGoldora: 333 · Faebloom: 777 · Cosmivore: 1 · Berroon: 160 · Draconarch: 100 · Omnichrome: 1

Round inventory

Trinkets

263 trinkets · 29 types

Gold Nugget

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 6

When you buy an item, give your monsters +2 Damage.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown × 33

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 9

Choose a trainer and gain their ability.

Zenith Stone × 25

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Haste Orb × 25

Your monsters have +15% Cooldown Speed.

Metronome × 18

When your monster cast, they gain +10 Damage for this battle.

Mighty Bell × 11

Monsters in your shop have +200 Damage.

Barbell × 17

+5000 HP

Blitz Bell × 12

Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 10

Your Flying monsters have +1 Multicast.

Gold Trophy

On Victory Gain $8.

Fancy Sword × 25

Your monsters have +3% for each trinket you have.

Rainbow Pearl

All monsters in your shop are SHINY.

Excalibur × 14

Your monsters have +350 Damage.

Holy Grail × 22

On Victory Gain $100.

Master Crown × 13

Your top middle monster has +80% stats (except Cooldown and Multicast).

Membership Card

When you buy an item, +1 free rerolls.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Mega Upgrade Disc × 7

The next monster to reach level 3 is leveled up again, then destroy this.