Ranked run

Swim Coach

Run gris9ea93yd7s1z · Jul 25, 2026, 9:02 PM

Back to profile
Patch unknownUpdated Jul 29, 2026, 5:21 PM3 observed rounds
Outcomeunknown
Record12
MMR1090?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 25

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 29, 2026, 5:21 PM6 board slots166 trinkets
6 of 6board slots filled
Slot 1Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Torrantler · Wishwash · Aster · Emperooze · Shelldra
  • Dragon × 2Draconarch · Shelldra

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Wishwash, Aster, Emperooze, Shelldra.
  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Wishwash, Emperooze, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra830 rounds together · 51% round win association830 observed win/loss round results
  • Aster + Torrantler532 rounds together · 60% round win association532 observed win/loss round results
  • Shelldra + Torrantler513 rounds together · 53% round win association513 observed win/loss round results
  • Aster + Draconarch434 rounds together · 58% round win association434 observed win/loss round results
  • Draconarch + Wishwash414 rounds together · 57% round win association414 observed win/loss round results
  • Draconarch + Shelldra252 rounds together · 55% round win association252 observed win/loss round results
  • Draconarch + Torrantler243 rounds together · 63% round win association243 observed win/loss round results
  • Aster + Wishwash117 rounds together · 48% round win association117 observed win/loss round results
  • Shelldra + Wishwash70 rounds together · 51% round win association70 observed win/loss round results
  • Torrantler + Wishwash39 rounds together · 59% round win association39 observed win/loss round results
  • Aster + Emperooze18 rounds together · 50% round win association18 observed win/loss round results
  • Emperooze + Shelldra10 rounds together · 70% round win association10 observed win/loss round results
  • Emperooze + Wishwash4 rounds together · 50% round win association4 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Emperooze: 30 · Shelldra: 15
  • HealTorrantler: 200 · Wishwash: 300 · Aster: 40 · Emperooze: 45 · Shelldra: 15

Round inventory

Trinkets

166 trinkets · 31 types

Gold Nugget × 3

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Bug Net

Bug monsters in the shop cost 3 less.

Market License × 3

Increase shop rank by 1.

Fire Orb

Your Fire monsters have +3 Burn.

Dryad's Charm

+30% HP

Power Band × 2

Give the first monster you buy each day +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb

Your monsters have +15% Cooldown Speed.

Speed Crest × 11

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell × 7

Monsters in your shop have +25 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Terrarium × 15

Your Bug monsters have +20% Damage.

Warhorn × 11

On Battle Start Your monsters gain +10 Damage permanently.

Ancient Plume × 9

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet × 16

You receive 25% more Shield.

Metronome × 6

When your monster cast, they gain +10 Damage for this battle.

Silver Watch × 15

When a monster levels up, it gains +15% Cooldown Speed.

Sapphire Amulet × 10

You receive 25% more Heal.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 13

Your monsters have +3% for each trinket you have.

Barbell × 4

+5000 HP

Mysterious Mask

Choose a trainer and gain their ability.

Holy Grail × 12

On Victory Gain $100.

Rainbow Pearl

All monsters in your shop are SHINY.

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Excalibur × 8

Your monsters have +350 Damage.

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.

Winged Crown × 2

Your top middle monster has +1 Multicast.