Ranked run

Masked Man

Run lckd8wroc0kmek7 · Jul 25, 2026, 5:54 AM

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Patch unknownUpdated Jul 25, 2026, 9:31 AM13 observed rounds
Outcomeunknown
Record76
MMR1993?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:31 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Bumblebolt · Joltail · Electranade
  • Dragon × 2Boomagon · Stellagon

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Joltail, Electranade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Bumblebolt901 rounds together · 52% round win association901 observed win/loss round results
  • Bumblebolt + Joltail807 rounds together · 55% round win association807 observed win/loss round results
  • Bumblebolt + Ironcore677 rounds together · 52% round win association677 observed win/loss round results
  • Bumblebolt + Electranade626 rounds together · 64% round win association626 observed win/loss round results
  • Boomagon + Electranade597 rounds together · 45% round win association597 observed win/loss round results
  • Boomagon + Ironcore531 rounds together · 50% round win association531 observed win/loss round results
  • Bumblebolt + Stellagon513 rounds together · 54% round win association513 observed win/loss round results
  • Boomagon + Joltail474 rounds together · 44% round win association474 observed win/loss round results
  • Ironcore + Joltail385 rounds together · 52% round win association385 observed win/loss round results
  • Ironcore + Stellagon283 rounds together · 47% round win association283 observed win/loss round results
  • Electranade + Joltail259 rounds together · 57% round win association259 observed win/loss round results
  • Electranade + Ironcore257 rounds together · 47% round win association257 observed win/loss round results
  • Electranade + Stellagon178 rounds together · 33% round win association178 observed win/loss round results
  • Joltail + Stellagon171 rounds together · 53% round win association171 observed win/loss round results
  • Boomagon + Stellagon128 rounds together · 45% round win association128 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Ironcore: 30 · Bumblebolt: 3 · Stellagon: 150 · Joltail: 2
  • ShockBumblebolt: 1 · Joltail: 8 · Electranade: 50

Round inventory

Trinkets

5 trinkets · 5 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Band

Give the first monster you buy each day +20 Damage.