Ranked run

Masked Man

Run lckd8wroc0kmek7 · Jul 25, 2026, 5:54 AM

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Patch unknownUpdated Jul 25, 2026, 9:31 AM13 observed rounds
Outcomeunknown
Record76
MMR1993?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:31 AM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage300
Ongoing

Adjacent allies with no abilities have +4 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Joltail · Bumblebolt · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail, Bumblebolt, Humbolt, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore877 rounds together · 48% round win association877 observed win/loss round results
  • Bumblebolt + Joltail774 rounds together · 55% round win association774 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Bumblebolt + Stellagon479 rounds together · 54% round win association479 observed win/loss round results
  • Bumblebolt + Humbolt375 rounds together · 52% round win association375 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Humbolt + Stellagon318 rounds together · 52% round win association318 observed win/loss round results
  • Ironcore + Stellagon276 rounds together · 47% round win association276 observed win/loss round results
  • Humbolt + Joltail221 rounds together · 50% round win association221 observed win/loss round results
  • Joltail + Stellagon169 rounds together · 52% round win association169 observed win/loss round results

Team toolkit

  • DamageJoltail: 2 · Ironcore: 30 · Bumblebolt: 3 · Stellagon: 300 · Humbolt: 30 · Humbolt: 40
  • ShockJoltail: 8 · Bumblebolt: 1 · Humbolt: 1 · Humbolt: 1

Round inventory

Trinkets

9 trinkets · 8 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Band

Give the first monster you buy each day +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.