Ranked run

Monster Ranger

Run 12nu74oldiavwb4 · Jul 27, 2026, 1:51 PM

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Patch unknownUpdated Jul 28, 2026, 9:50 AM1 observed rounds
Outcomeunknown
Record01
MMR1930?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:50 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock300
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Electranade · Frizzly

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,294 rounds together · 52% round win association2,294 observed win/loss round results
  • Electranade + Velocect2,104 rounds together · 55% round win association2,104 observed win/loss round results
  • Cherubble + Electranade1,257 rounds together · 51% round win association1,257 observed win/loss round results
  • Frizzly + Velocect1,187 rounds together · 51% round win association1,187 observed win/loss round results
  • Cherubble + Draconarch538 rounds together · 44% round win association538 observed win/loss round results
  • Frizzly + Electranade222 rounds together · 52% round win association222 observed win/loss round results
  • Clawnetic + Velocect192 rounds together · 44% round win association192 observed win/loss round results
  • Cherubble + Frizzly168 rounds together · 44% round win association168 observed win/loss round results
  • Cherubble + Clawnetic161 rounds together · 38% round win association161 observed win/loss round results
  • Draconarch + Frizzly109 rounds together · 41% round win association109 observed win/loss round results
  • Clawnetic + Frizzly104 rounds together · 51% round win association104 observed win/loss round results
  • Draconarch + Velocect74 rounds together · 38% round win association74 observed win/loss round results
  • Clawnetic + Electranade59 rounds together · 36% round win association59 observed win/loss round results
  • Draconarch + Electranade38 rounds together · 26% round win association38 observed win/loss round results
  • Clawnetic + Draconarch17 rounds together · 47% round win association17 observed win/loss round results

Team toolkit

  • DamageClawnetic: 60 · Draconarch: 100 · Frizzly: 1 · Velocect: 25
  • ShieldCherubble: 100
  • ShockElectranade: 300 · Frizzly: 24

Round inventory

Trinkets

6 trinkets · 6 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Trophy

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.