Ranked run

Swim Coach

Run s362hzd2l7gzx8a · Jul 28, 2026, 6:21 PM

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Patch unknownUpdated Jul 28, 2026, 11:22 PM8 observed rounds
Outcomeunknown
Record53
MMR1561?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 18

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 11:22 PM6 board slots17 trinkets
6 of 6board slots filled
Slot 1Level 3

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Ally behind apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Onsetra · Draconarch · Celestia

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,884 rounds together · 54% round win association2,884 observed win/loss round results
  • Formiqueen + Onsetra1,904 rounds together · 53% round win association1,904 observed win/loss round results
  • Cherubble + Onsetra1,110 rounds together · 50% round win association1,110 observed win/loss round results
  • Cherubble + Draconarch535 rounds together · 44% round win association535 observed win/loss round results
  • Draconarch + Formiqueen210 rounds together · 44% round win association210 observed win/loss round results
  • Draconarch + Onsetra152 rounds together · 63% round win association152 observed win/loss round results
  • Celestia + Cherubble147 rounds together · 54% round win association147 observed win/loss round results
  • Celestia + Onsetra118 rounds together · 62% round win association118 observed win/loss round results
  • Celestia + Formiqueen90 rounds together · 57% round win association90 observed win/loss round results
  • Celestia + Draconarch44 rounds together · 64% round win association44 observed win/loss round results
  • Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
  • Emperooze + Onsetra1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageOnsetra: 300 · Formiqueen: 180 · Draconarch: 100 · Emperooze: 36 · Celestia: 130
  • HealEmperooze: 54
  • ShieldCherubble: 100

Round inventory

Trinkets

17 trinkets · 15 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Market License

Increase shop rank by 1.

Gold Nugget

At the start of each day, gain $3.

Link Cable × 2

All of your team's monsters are now considered adjacent to each other.

Gold-o-matic

At the start of each day, gain $30.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Barbell

+5000 HP

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).