Ranked run

Swim Coach

Run jgytmwwh10lh5mv · Jul 25, 2026, 9:59 PM

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Patch unknownUpdated Jul 26, 2026, 2:36 PM1 observed rounds
Outcomeunknown
Record01
MMR1614?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:36 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Ally behind apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Coalem · Lignite · Sunsage
  • Dragon × 2Boomagon · Onsetra

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Coalem, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Coalem856 rounds together · 53% round win association856 observed win/loss round results
  • Boomagon + Magmalith544 rounds together · 41% round win association544 observed win/loss round results
  • Lignite + Magmalith501 rounds together · 42% round win association501 observed win/loss round results
  • Coalem + Magmalith481 rounds together · 37% round win association481 observed win/loss round results
  • Boomagon + Onsetra400 rounds together · 59% round win association400 observed win/loss round results
  • Boomagon + Sunsage289 rounds together · 49% round win association289 observed win/loss round results
  • Boomagon + Lignite220 rounds together · 41% round win association220 observed win/loss round results
  • Coalem + Onsetra220 rounds together · 63% round win association220 observed win/loss round results
  • Coalem + Lignite190 rounds together · 32% round win association190 observed win/loss round results
  • Lignite + Onsetra176 rounds together · 44% round win association176 observed win/loss round results
  • Magmalith + Onsetra114 rounds together · 44% round win association114 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Lignite + Sunsage56 rounds together · 39% round win association56 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Onsetra + Sunsage3 rounds together · 33% round win association3 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Coalem: 40 · Lignite: 3 · Sunsage: 15
  • DamageBoomagon: 40 · Onsetra: 200 · Sunsage: 15
  • ShieldCoalem: 900

Round inventory

Trinkets

12 trinkets · 9 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Fire Orb

Your Fire monsters have +3 Burn.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Barbell

+5000 HP

Mighty Bell × 3

Monsters in your shop have +200 Damage.