Ranked run

Swim Coach

Run bkg3dgjf7fpll9h · Jul 25, 2026, 5:42 AM

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Patch unknownUpdated Jul 25, 2026, 10:08 AM14 observed rounds
Outcomeunknown
Record95
MMR1863?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:08 AM6 board slots21 trinkets
6 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Boomagon · Shelldra · Draconarch
  • Water × 3Torrantler · Shelldra · Wishwash

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Wishwash.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Draconarch1,082 rounds together · 62% round win association1,082 observed win/loss round results
  • Boomagon + Electranade563 rounds together · 45% round win association563 observed win/loss round results
  • Boomagon + Shelldra462 rounds together · 49% round win association462 observed win/loss round results
  • Shelldra + Torrantler452 rounds together · 53% round win association452 observed win/loss round results
  • Draconarch + Wishwash374 rounds together · 57% round win association374 observed win/loss round results
  • Boomagon + Wishwash301 rounds together · 52% round win association301 observed win/loss round results
  • Boomagon + Torrantler273 rounds together · 58% round win association273 observed win/loss round results
  • Draconarch + Shelldra209 rounds together · 55% round win association209 observed win/loss round results
  • Draconarch + Torrantler195 rounds together · 63% round win association195 observed win/loss round results
  • Electranade + Shelldra174 rounds together · 44% round win association174 observed win/loss round results
  • Shelldra + Wishwash68 rounds together · 51% round win association68 observed win/loss round results
  • Draconarch + Electranade33 rounds together · 24% round win association33 observed win/loss round results
  • Torrantler + Wishwash31 rounds together · 65% round win association31 observed win/loss round results
  • Electranade + Torrantler27 rounds together · 22% round win association27 observed win/loss round results
  • Electranade + Wishwash27 rounds together · 59% round win association27 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Shelldra: 15 · Draconarch: 100
  • HealTorrantler: 200 · Shelldra: 15 · Wishwash: 300
  • ShockElectranade: 75

Round inventory

Trinkets

21 trinkets · 18 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Gold Trophy

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card

When you buy an item, +1 free rerolls.

Market License × 2

Increase shop rank by 1.

Poison Orb

Your Toxic monsters have +3 Poison.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Power Band

Give the first monster you buy each day +20 Damage.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet

You receive 25% more Heal.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet

You receive 25% more Shield.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell

Monsters in your shop have +25 Damage.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).