Ranked run

Swim Coach

Run 9w5muwwdgtnabmu · Jul 28, 2026, 2:22 AM

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Patch unknownUpdated Jul 28, 2026, 10:41 AM11 observed rounds
Outcomeunknown
Record56
MMR1856?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 10:41 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Aster · Emperooze · Shelldra · Sirenade

Ability text matches

  • Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Shelldra, Aster, Sirenade.
  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Aster, Emperooze, Shelldra, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
  • Aster + Sirenade511 rounds together · 53% round win association511 observed win/loss round results
  • Shelldra + Sirenade393 rounds together · 51% round win association393 observed win/loss round results
  • Cherubble + Shelldra232 rounds together · 46% round win association232 observed win/loss round results
  • Cherubble + Sirenade176 rounds together · 48% round win association176 observed win/loss round results
  • Aster + Cherubble172 rounds together · 52% round win association172 observed win/loss round results
  • Aster + Emperooze16 rounds together · 44% round win association16 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageEmperooze: 30 · Shelldra: 15
  • HealAster: 40 · Emperooze: 45 · Shelldra: 15 · Aster: 40 · Sirenade: 200
  • ShieldCherubble: 100

Round inventory

Trinkets

7 trinkets · 5 types

Training Weights

+100 HP

Gold Nugget

At the start of each day, gain $3.

Gold Trophy × 3

On Victory Gain $8.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.