Ranked run

Swim Coach

Run 9w5muwwdgtnabmu · Jul 28, 2026, 2:22 AM

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Patch unknownUpdated Jul 28, 2026, 10:41 AM11 observed rounds
Outcomeunknown
Record56
MMR1856?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 10:41 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Aster · Emperooze · Sirenade · Mosslug

Ability text matches

  • Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Aster, Sirenade, Mosslug.
  • Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Emperooze, Sirenade, Mosslug.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Emperooze + Mosslug592 rounds together · 50% round win association592 observed win/loss round results
  • Aster + Sirenade511 rounds together · 53% round win association511 observed win/loss round results
  • Cherubble + Mosslug281 rounds together · 50% round win association281 observed win/loss round results
  • Aster + Mosslug279 rounds together · 45% round win association279 observed win/loss round results
  • Cherubble + Sirenade176 rounds together · 48% round win association176 observed win/loss round results
  • Aster + Cherubble172 rounds together · 52% round win association172 observed win/loss round results
  • Mosslug + Sirenade82 rounds together · 41% round win association82 observed win/loss round results
  • Aster + Emperooze16 rounds together · 44% round win association16 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageEmperooze: 30
  • HealAster: 40 · Emperooze: 45 · Aster: 40 · Sirenade: 100 · Mosslug: 90
  • ShieldCherubble: 100

Round inventory

Trinkets

5 trinkets · 3 types

Training Weights

+100 HP

Gold Nugget

At the start of each day, gain $3.

Gold Trophy × 3

On Victory Gain $8.