Ranked run

Swim Coach

Run ufilthshyhob9i3 · Jul 27, 2026, 1:46 AM

Back to profile
Patch unknownUpdated Jul 27, 2026, 10:30 AM4 observed rounds
Outcomeunknown
Record31
MMR1301?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 17

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:30 AM6 board slots23 trinkets
6 of 6board slots filled
Slot 1Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Dracana · Saberhorn
  • Water × 2Torrantler · Emperooze

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Dracana1,114 rounds together · 66% round win association1,114 observed win/loss round results
  • Cherubble + Dracana1,085 rounds together · 55% round win association1,085 observed win/loss round results
  • Berroon + Cherubble903 rounds together · 56% round win association903 observed win/loss round results
  • Cherubble + Saberhorn872 rounds together · 53% round win association872 observed win/loss round results
  • Berroon + Saberhorn642 rounds together · 66% round win association642 observed win/loss round results
  • Dracana + Saberhorn611 rounds together · 55% round win association611 observed win/loss round results
  • Dracana + Torrantler147 rounds together · 55% round win association147 observed win/loss round results
  • Cherubble + Torrantler106 rounds together · 52% round win association106 observed win/loss round results
  • Saberhorn + Torrantler92 rounds together · 51% round win association92 observed win/loss round results
  • Berroon + Emperooze75 rounds together · 47% round win association75 observed win/loss round results
  • Berroon + Torrantler55 rounds together · 60% round win association55 observed win/loss round results
  • Dracana + Emperooze10 rounds together · 40% round win association10 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
  • Emperooze + Saberhorn2 rounds together · 50% round win association2 observed win/loss round results

Team toolkit

  • DamageDracana: 15 · Berroon: 40 · Emperooze: 30 · Saberhorn: 100
  • HealTorrantler: 200 · Emperooze: 45
  • ShieldCherubble: 100

Round inventory

Trinkets

23 trinkets · 16 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Membership Card

When you buy an item, +1 free rerolls.

Power Band

Give the first monster you buy each day +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Sapphire Amulet

You receive 25% more Heal.

Gold-o-matic

At the start of each day, gain $30.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fancy Sword × 4

Your monsters have +3% for each trinket you have.

Barbell × 2

+5000 HP

Mighty Bell × 2

Monsters in your shop have +200 Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown

Your top middle monster has +30% Cooldown Speed.