Ranked run

Lucky Girl

Run u7u0cd3bkdrcakk · Jul 27, 2026, 9:32 AM

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Patch unknownUpdated Jul 27, 2026, 10:30 AM12 observed rounds
Outcomeunknown
Record75
MMR1453?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:30 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Adjacent Fire allies gain +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage100
On Victory

This and Common allies gain +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Draconarch
  • Fire × 2Magmalith · Magmite
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Magmalith references FireAdjacent Fire allies gain +4 Burn permanently.Potential interaction with Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,298 rounds together · 56% round win association2,298 observed win/loss round results
  • Boomagon + Draconarch1,122 rounds together · 61% round win association1,122 observed win/loss round results
  • Boomagon + Magmite967 rounds together · 47% round win association967 observed win/loss round results
  • Magmalith + Magmite722 rounds together · 46% round win association722 observed win/loss round results
  • Cherubble + Magmite615 rounds together · 48% round win association615 observed win/loss round results
  • Cherubble + Draconarch538 rounds together · 44% round win association538 observed win/loss round results
  • Boomagon + Magmalith535 rounds together · 41% round win association535 observed win/loss round results
  • Cherubble + Magmalith526 rounds together · 43% round win association526 observed win/loss round results
  • Boomagon + Brawlmantis426 rounds together · 49% round win association426 observed win/loss round results
  • Brawlmantis + Cherubble335 rounds together · 55% round win association335 observed win/loss round results
  • Draconarch + Magmalith226 rounds together · 37% round win association226 observed win/loss round results
  • Brawlmantis + Magmite215 rounds together · 64% round win association215 observed win/loss round results
  • Draconarch + Magmite172 rounds together · 31% round win association172 observed win/loss round results
  • Brawlmantis + Magmalith24 rounds together · 46% round win association24 observed win/loss round results
  • Brawlmantis + Draconarch4 rounds together · 25% round win association4 observed win/loss round results

Team toolkit

  • BurnMagmalith: 10 · Magmite: 12
  • DamageBoomagon: 40 · Brawlmantis: 100 · Draconarch: 100
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

8 trinkets · 6 types

Wood Sword

Your monsters have +5 Damage.

Gold Trophy × 2

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic

At the start of each day, gain $30.