Ranked run

Swim Coach

Run u167phv20mreei6 · Jul 27, 2026, 11:47 PM

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Patch unknownUpdated Jul 28, 2026, 10:35 AM1 observed rounds
Outcomeunknown
Record01
MMR1438?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 10:35 AM6 board slots35 trinkets
6 of 6board slots filled
Slot 1Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Boomagon
  • Water × 2Wishwash · Emperooze

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Boomagon3,673 rounds together · 58% round win association3,673 observed win/loss round results
  • Boomagon + Cherubble2,260 rounds together · 57% round win association2,260 observed win/loss round results
  • Berroon + Draconarch1,497 rounds together · 67% round win association1,497 observed win/loss round results
  • Boomagon + Draconarch1,113 rounds together · 61% round win association1,113 observed win/loss round results
  • Berroon + Cherubble903 rounds together · 56% round win association903 observed win/loss round results
  • Cherubble + Draconarch533 rounds together · 44% round win association533 observed win/loss round results
  • Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
  • Berroon + Wishwash320 rounds together · 67% round win association320 observed win/loss round results
  • Boomagon + Wishwash301 rounds together · 52% round win association301 observed win/loss round results
  • Cherubble + Wishwash190 rounds together · 54% round win association190 observed win/loss round results
  • Boomagon + Emperooze156 rounds together · 30% round win association156 observed win/loss round results
  • Berroon + Emperooze75 rounds together · 47% round win association75 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
  • Emperooze + Wishwash4 rounds together · 50% round win association4 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Boomagon: 40 · Emperooze: 30 · Berroon: 40
  • HealWishwash: 300 · Emperooze: 45
  • ShieldCherubble: 100

Round inventory

Trinkets

35 trinkets · 17 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Market License × 4

Increase shop rank by 1.

Power Crown × 5

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Bug Net

Bug monsters in the shop cost 3 less.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Poison Orb × 5

Your Toxic monsters have +3 Poison.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 HP

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.