Ranked run

Mad Scientist

Run nuuytg59bcmydwz · Jul 25, 2026, 3:09 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 2:10 PM11 observed rounds
Outcomeunknown
Record74
MMR1667?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 16

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:10 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Ally behind apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 20% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 1 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Onsetra100 rounds together · 48% round win association100 observed win/loss round results
  • Omnichrome + Onsetra58 rounds together · 71% round win association58 observed win/loss round results
  • Galvanine + Goldora54 rounds together · 74% round win association54 observed win/loss round results
  • Goldora + Onsetra54 rounds together · 63% round win association54 observed win/loss round results
  • Cosmivore + Omnichrome52 rounds together · 71% round win association52 observed win/loss round results
  • Aerophim + Cosmivore48 rounds together · 77% round win association48 observed win/loss round results
  • Aerophim + Omnichrome47 rounds together · 66% round win association47 observed win/loss round results
  • Aerophim + Goldora41 rounds together · 63% round win association41 observed win/loss round results
  • Aerophim + Galvanine34 rounds together · 59% round win association34 observed win/loss round results
  • Cosmivore + Onsetra29 rounds together · 62% round win association29 observed win/loss round results
  • Goldora + Omnichrome26 rounds together · 62% round win association26 observed win/loss round results
  • Aerophim + Onsetra22 rounds together · 41% round win association22 observed win/loss round results
  • Cosmivore + Goldora22 rounds together · 68% round win association22 observed win/loss round results
  • Galvanine + Omnichrome21 rounds together · 86% round win association21 observed win/loss round results
  • Cosmivore + Galvanine12 rounds together · 33% round win association12 observed win/loss round results

Team toolkit

  • DamageOnsetra: 100 · Cosmivore: 1 · Goldora: 333 · Galvanine: 10 · Aerophim: 666 · Omnichrome: 1
  • ShockGalvanine: 6

Round inventory

Trinkets

8 trinkets · 7 types

Gold Nugget × 2

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell

Monsters in your shop have +200 Damage.

Winged Crown

Your top middle monster has +1 Multicast.