Ranked run

Swim Coach

Run 1uttx0ovhfz9dva · Jul 24, 2026, 2:25 AM

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Patch unknownUpdated Jul 28, 2026, 12:10 PM10 observed rounds
Outcomeunknown
Record55
MMR2325?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:10 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random Uncommon trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Coalem · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Sunsage.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Draconarch1,543 rounds together · 67% round win association1,543 observed win/loss round results
  • Coalem + Draconarch1,048 rounds together · 54% round win association1,048 observed win/loss round results
  • Berroon + Coalem836 rounds together · 66% round win association836 observed win/loss round results
  • Draconarch + Wishwash382 rounds together · 58% round win association382 observed win/loss round results
  • Berroon + Wishwash325 rounds together · 67% round win association325 observed win/loss round results
  • Coalem + Wishwash208 rounds together · 66% round win association208 observed win/loss round results
  • Berroon + Sunsage164 rounds together · 57% round win association164 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Sunsage + Wishwash5 rounds together · 80% round win association5 observed win/loss round results

Team toolkit

  • BurnCoalem: 20 · Sunsage: 15 · Sunsage: 15
  • DamageSunsage: 15 · Sunsage: 15 · Draconarch: 100 · Berroon: 40
  • HealWishwash: 150
  • ShieldCoalem: 450

Round inventory

Trinkets

9 trinkets · 8 types

Gold Nugget

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Market License

Increase shop rank by 1.

Power Band

Give the first monster you buy each day +20 Damage.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.

Membership Card

When you buy an item, +1 free rerolls.

Power Crown

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.