Ranked run
Swim Coach
Run 1uttx0ovhfz9dva · Jul 24, 2026, 2:25 AM
Patch unknownUpdated Jul 28, 2026, 12:10 PM10 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Jul 28, 2026, 12:10 PM4 board slots4 trinkets
4 of 6board slots filled
Slot 1Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 3

Sunsage
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn15
Damage15
On Battle Start
For each Fire ally, this gains +20% Cooldown Speed permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Magmite · Sunsage · Scorchimp
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Scorchimp, Scorchimp.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Scorchimp1,139 rounds together · 62% round win association1,139 observed win/loss round results
Team toolkit
- BurnMagmite: 4 · Sunsage: 15 · Scorchimp: 5 · Scorchimp: 5
- DamageSunsage: 15 · Scorchimp: 5 · Scorchimp: 5
- ShieldMagmite: 40
Round inventory
Trinkets
4 trinkets · 3 types

Gold Nugget
At the start of each day, gain $3.

Gold Trophy × 2
On Victory Gain $8.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
