Ranked run

Swim Coach

Run 1uttx0ovhfz9dva · Jul 24, 2026, 2:25 AM

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Patch unknownUpdated Jul 28, 2026, 12:10 PM10 observed rounds
Outcomeunknown
Record55
MMR2325?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:10 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Cinderfly

BugFire

Tier 2 · Cost 30

Cooldown5s
Multicast
Burn6
Ability / passive

After you buy a Bug monster, this gains +10% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random Uncommon trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Cinderfly · Sunsage · Magmite
  • Rock × 2Cherubble · Magmite

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Cinderfly, Sunsage, Magmite.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Cinderfly, Sunsage, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,150 rounds together · 62% round win association1,150 observed win/loss round results
  • Cherubble + Magmite576 rounds together · 48% round win association576 observed win/loss round results
  • Cinderfly + Magmite316 rounds together · 62% round win association316 observed win/loss round results
  • Cherubble + Wishwash190 rounds together · 54% round win association190 observed win/loss round results
  • Cinderfly + Sunsage140 rounds together · 62% round win association140 observed win/loss round results
  • Cherubble + Cinderfly133 rounds together · 48% round win association133 observed win/loss round results
  • Magmite + Wishwash66 rounds together · 47% round win association66 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Cinderfly + Wishwash38 rounds together · 53% round win association38 observed win/loss round results
  • Sunsage + Wishwash5 rounds together · 80% round win association5 observed win/loss round results

Team toolkit

  • BurnCinderfly: 6 · Sunsage: 15 · Sunsage: 15 · Magmite: 8
  • DamageSunsage: 15 · Sunsage: 15
  • HealWishwash: 150
  • ShieldCherubble: 100 · Magmite: 80

Round inventory

Trinkets

6 trinkets · 5 types

Gold Nugget

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Market License

Increase shop rank by 1.

Power Band

Give the first monster you buy each day +20 Damage.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.