Ranked run

Treasure Hunter

Run s5mwsbces40sfxl · Jul 25, 2026, 2:22 PM

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Patch unknownUpdated Jul 25, 2026, 3:01 PM9 observed rounds
Outcomeunknown
Record81
MMR1395?
Tiermaster

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 3:01 PM6 board slots82 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +24% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Draconarch1,543 rounds together · 67% round win association1,543 observed win/loss round results
  • Coalem + Draconarch1,048 rounds together · 54% round win association1,048 observed win/loss round results
  • Berroon + Coalem836 rounds together · 66% round win association836 observed win/loss round results
  • Draconarch + Wishwash382 rounds together · 58% round win association382 observed win/loss round results
  • Berroon + Wishwash325 rounds together · 67% round win association325 observed win/loss round results
  • Draconarch + Omnichrome224 rounds together · 75% round win association224 observed win/loss round results
  • Coalem + Wishwash208 rounds together · 66% round win association208 observed win/loss round results
  • Coalem + Faebloom200 rounds together · 80% round win association200 observed win/loss round results
  • Berroon + Faebloom191 rounds together · 77% round win association191 observed win/loss round results
  • Berroon + Omnichrome150 rounds together · 71% round win association150 observed win/loss round results
  • Coalem + Omnichrome147 rounds together · 71% round win association147 observed win/loss round results
  • Faebloom + Omnichrome102 rounds together · 74% round win association102 observed win/loss round results
  • Draconarch + Faebloom84 rounds together · 82% round win association84 observed win/loss round results
  • Faebloom + Wishwash29 rounds together · 86% round win association29 observed win/loss round results
  • Omnichrome + Wishwash23 rounds together · 78% round win association23 observed win/loss round results

Team toolkit

  • BurnCoalem: 60
  • DamageOmnichrome: 1 · Draconarch: 100 · Berroon: 40 · Faebloom: 777
  • HealWishwash: 300
  • ShieldCoalem: 1,350

Round inventory

Trinkets

82 trinkets · 25 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Power Crown × 2

Your top middle monster has +20 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Membership Card

When you buy an item, +1 free rerolls.

Power Band

Give the first monster you buy each day +20 Damage.

Poison Orb

Your Toxic monsters have +3 Poison.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Ancient Plume × 9

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 6

Monsters in your shop have +25 Damage.

Topaz Amulet × 7

You receive 25% more Shield.

Holy Grail × 7

On Victory Gain $100.

Sapphire Amulet × 2

You receive 25% more Heal.

Terrarium × 3

Your Bug monsters have +20% Damage.

Mighty Bell × 7

Monsters in your shop have +200 Damage.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 11

Your monsters have +350 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fancy Sword × 4

Your monsters have +3% for each trinket you have.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Rainbow Pearl

All monsters in your shop are SHINY.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.