Ranked run

Masked Man

Run zx5xf1x6zy7g1so · Jul 25, 2026, 12:24 PM

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Patch unknownUpdated Jul 26, 2026, 12:11 PM2 observed rounds
Outcomeunknown
Record02
MMR1838?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:11 PM6 board slots36 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this and gain +30 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 3.6x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Coalem · Blixie · Sunsage
  • Rock × 2Coalem · Cherubble

Ability text matches

  • Blixie references FireGive the Fire ally behind 3.6x this monster's Burn for this battle.Potential interaction with Coalem, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Coalem, Blixie.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch995 rounds together · 55% round win association995 observed win/loss round results
  • Cherubble + Coalem591 rounds together · 43% round win association591 observed win/loss round results
  • Cherubble + Draconarch514 rounds together · 44% round win association514 observed win/loss round results
  • Blixie + Cherubble421 rounds together · 32% round win association421 observed win/loss round results
  • Draconarch + Wishwash374 rounds together · 57% round win association374 observed win/loss round results
  • Blixie + Coalem362 rounds together · 31% round win association362 observed win/loss round results
  • Coalem + Wishwash205 rounds together · 66% round win association205 observed win/loss round results
  • Blixie + Draconarch196 rounds together · 36% round win association196 observed win/loss round results
  • Cherubble + Wishwash182 rounds together · 54% round win association182 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Blixie + Wishwash24 rounds together · 29% round win association24 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Sunsage + Wishwash5 rounds together · 80% round win association5 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnCoalem: 20 · Blixie: 30 · Sunsage: 18
  • DamageDraconarch: 100 · Sunsage: 18
  • HealWishwash: 300
  • ShieldCoalem: 450 · Cherubble: 100

Round inventory

Trinkets

36 trinkets · 19 types

Gold Trophy × 2

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Market License × 3

Increase shop rank by 1.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Power Crown × 3

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fancy Sword × 3

Your monsters have +3% for each trinket you have.

Bug Net

Bug monsters in the shop cost 3 less.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell

Monsters in your shop have +25 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Rainbow Pearl

All monsters in your shop are SHINY.

Metronome

When your monster cast, they gain +10 Damage for this battle.