Ranked run

Masked Man

Run zx5xf1x6zy7g1so · Jul 25, 2026, 12:24 PM

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Patch unknownUpdated Jul 26, 2026, 12:11 PM2 observed rounds
Outcomeunknown
Record02
MMR1838?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:11 PM6 board slots28 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Adjacent Fire allies gain +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 2.4x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmalith · Blixie · Sunsage

Ability text matches

  • Magmalith references FireAdjacent Fire allies gain +2 Burn permanently.Potential interaction with Blixie, Sunsage.
  • Blixie references FireGive the Fire ally behind 2.4x this monster's Burn for this battle.Potential interaction with Magmalith, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith, Blixie.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Draconarch514 rounds together · 44% round win association514 observed win/loss round results
  • Cherubble + Magmalith503 rounds together · 44% round win association503 observed win/loss round results
  • Blixie + Cherubble421 rounds together · 32% round win association421 observed win/loss round results
  • Draconarch + Wishwash374 rounds together · 57% round win association374 observed win/loss round results
  • Blixie + Magmalith319 rounds together · 30% round win association319 observed win/loss round results
  • Draconarch + Magmalith226 rounds together · 37% round win association226 observed win/loss round results
  • Blixie + Draconarch196 rounds together · 36% round win association196 observed win/loss round results
  • Cherubble + Wishwash182 rounds together · 54% round win association182 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Magmalith + Wishwash51 rounds together · 47% round win association51 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Blixie + Wishwash24 rounds together · 29% round win association24 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Sunsage + Wishwash5 rounds together · 80% round win association5 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmalith: 5 · Blixie: 30 · Sunsage: 18
  • DamageSunsage: 18 · Draconarch: 100
  • HealWishwash: 300
  • ShieldCherubble: 100

Round inventory

Trinkets

28 trinkets · 13 types

Gold Trophy × 2

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Market License × 3

Increase shop rank by 1.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Power Crown × 3

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fancy Sword × 3

Your monsters have +3% for each trinket you have.

Bug Net

Bug monsters in the shop cost 3 less.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.