Ranked run

Swim Coach

Run fwpq4o0faglxzqs · Jul 27, 2026, 10:36 PM

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Patch unknownUpdated Jul 27, 2026, 11:20 PM14 observed rounds
Outcomeunknown
Record95
MMR1418?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 11:20 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Velocect
  • Flying × 2Velocect · Zephyrex

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.
  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,176 rounds together · 53% round win association2,176 observed win/loss round results
  • Electranade + Velocect1,984 rounds together · 55% round win association1,984 observed win/loss round results
  • Cicadence + Velocect1,744 rounds together · 52% round win association1,744 observed win/loss round results
  • Cherubble + Electranade1,165 rounds together · 51% round win association1,165 observed win/loss round results
  • Cherubble + Cicadence1,084 rounds together · 54% round win association1,084 observed win/loss round results
  • Cherubble + Dryadell938 rounds together · 59% round win association938 observed win/loss round results
  • Cicadence + Electranade443 rounds together · 52% round win association443 observed win/loss round results
  • Velocect + Zephyrex275 rounds together · 41% round win association275 observed win/loss round results
  • Cherubble + Zephyrex136 rounds together · 50% round win association136 observed win/loss round results
  • Electranade + Zephyrex105 rounds together · 47% round win association105 observed win/loss round results
  • Dryadell + Velocect104 rounds together · 31% round win association104 observed win/loss round results
  • Cicadence + Zephyrex88 rounds together · 64% round win association88 observed win/loss round results
  • Dryadell + Zephyrex68 rounds together · 50% round win association68 observed win/loss round results
  • Cicadence + Dryadell63 rounds together · 41% round win association63 observed win/loss round results
  • Dryadell + Electranade29 rounds together · 38% round win association29 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Dryadell: 70 · Velocect: 10 · Zephyrex: 100
  • ShieldCherubble: 100
  • ShockElectranade: 50

Round inventory

Trinkets

3 trinkets · 3 types

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.