Ranked run
Swim Coach
Run fwpq4o0faglxzqs · Jul 27, 2026, 10:36 PM
Patch unknownUpdated Jul 27, 2026, 11:20 PM14 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: win
Patch unknownUpdated Jul 27, 2026, 11:20 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock25
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Electranade + Velocect2,029 rounds together · 55% round win association2,029 observed win/loss round results
- Mosslug + Velocect784 rounds together · 59% round win association784 observed win/loss round results
- Electranade + Mosslug187 rounds together · 62% round win association187 observed win/loss round results
Team toolkit
- DamageVelocect: 15
- HealMosslug: 30
- ShockElectranade: 25
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
