Ranked run

Shopkeeper

Run d9acmvg94kk4ll7 · Jul 27, 2026, 3:40 AM

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Patch unknownUpdated Jul 27, 2026, 8:40 AM9 observed rounds
Outcomeunknown
Record45
MMR1953?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 8:40 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Adjacent allies apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Humbolt · Pylong · Frizzly
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
  • Onsetra + Pylong572 rounds together · 49% round win association572 observed win/loss round results
  • Humbolt + Pylong551 rounds together · 50% round win association551 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Frizzly + Humbolt368 rounds together · 45% round win association368 observed win/loss round results
  • Frizzly + Pylong287 rounds together · 41% round win association287 observed win/loss round results
  • Ironcore + Onsetra281 rounds together · 51% round win association281 observed win/loss round results
  • Clawnetic + Humbolt268 rounds together · 48% round win association268 observed win/loss round results
  • Clawnetic + Pylong228 rounds together · 43% round win association228 observed win/loss round results
  • Humbolt + Onsetra207 rounds together · 57% round win association207 observed win/loss round results
  • Frizzly + Onsetra131 rounds together · 43% round win association131 observed win/loss round results
  • Clawnetic + Onsetra125 rounds together · 47% round win association125 observed win/loss round results
  • Clawnetic + Frizzly103 rounds together · 51% round win association103 observed win/loss round results

Team toolkit

  • DamageHumbolt: 40 · Onsetra: 100 · Ironcore: 30 · Pylong: 1 · Frizzly: 1 · Clawnetic: 60
  • ShockHumbolt: 1 · Pylong: 15 · Frizzly: 16

Round inventory

Trinkets

3 trinkets · 3 types

Power Band

Give the first monster you buy each day +20 Damage.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.