Ranked run

Shopkeeper

Run d9acmvg94kk4ll7 · Jul 27, 2026, 3:40 AM

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Patch unknownUpdated Jul 27, 2026, 8:40 AM9 observed rounds
Outcomeunknown
Record45
MMR1953?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 5

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 8:40 AM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Bumblebolt · Brawlmantis
  • Electric × 3Bumblebolt · Humbolt · Frizzly
  • Flying × 2Velocect · Humbolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
  • Brawlmantis + Velocect1,438 rounds together · 58% round win association1,438 observed win/loss round results
  • Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
  • Brawlmantis + Bumblebolt623 rounds together · 59% round win association623 observed win/loss round results
  • Humbolt + Velocect574 rounds together · 47% round win association574 observed win/loss round results
  • Bumblebolt + Frizzly433 rounds together · 54% round win association433 observed win/loss round results
  • Bumblebolt + Humbolt372 rounds together · 52% round win association372 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Brawlmantis + Frizzly249 rounds together · 53% round win association249 observed win/loss round results
  • Brawlmantis + Humbolt38 rounds together · 45% round win association38 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Velocect: 15 · Bumblebolt: 6 · Humbolt: 30 · Frizzly: 1 · Brawlmantis: 50
  • ShockBumblebolt: 2 · Humbolt: 1 · Frizzly: 8

Round inventory

Trinkets

1 trinkets · 1 types

Power Band

Give the first monster you buy each day +20 Damage.